So the first step is fixing the camera so everything is easily seen but your avi can easily navigate smaller spaces — more like in other video games, and more immersive.
Penny gives two different settings to change in order to fix that, but in my opinion, just doing the one below is not only sufficient but preferable:
To make your camera position more like other video games:
1. Go into the Advanced menu at the top of your window (if it does not show, do Control > Alt (or Option) D ).
2. Open Debug Settings at the bottom. Type in whatever is given below for your viewer version:
CameraOffsetDefault (In Viewer 1 based viewers, including TPVs like Ascent/Phoenix/Imprudence)
CameraOffsetRearView (In Viewer 2 including TPVs such as Firestorm, Kokula, Kirstens, Starlight and Catznip)
3. Then enter these numbers:
X: -2.000
Y: -0.400 (Make positive for a left shoulder view or keep 0.000 for a centred view.)
Z: -0.200
Like the new view? Pass this link around to your friends!